JM 14 Released

Chapter <-

This is about where the AH version of the translation goes really far down the toilet in terms of accuracy (even accounting for liberal translation!) Not that they weren’t already down the toilet anyway, but like… yeah. Whoever did it is fucking illiterate and shouldn’t be translating novels. Not even as a hobby. Retard either can’t understand basic grammar or is a machine. Not sure which.

On a side note, the rhythm game I’m working on for school finally hit alpha. If the profs approve Beta and RTM, we’ll actually get it hooked to steam. Woo! I posted a video somewhere in discord. Too lazy to find the link and post it here too.

Anyway, it’s 3 am and I’m really tired. Good night.

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TSKD 296 Released

Chapter <-

The spreadsheet for my thesis is massive. The largest sheet is so big it can’t fit on a single screen even when excel is as zoomed out as possible. There are almost 20 sheets.

Surprisingly, the spreadsheet is actually done. I somehow managed to finish the stupid monolith in a week. Now comes actually using it to balance stuff…

JM 13 Released

Chapter <-

Sorry for the delay. I’ve been a bit busy irl with all my homework and stuff. My gameplay complete milestone for my Hello Neighbor mod is due on Monday, and I’ve got another thesis milestone this upcoming Friday. My game production team had to crunch for the rhythm game we’re making too. I was at school from 9 am to midnight on Tuesday… “OTL

I’ve passed out without meaning to twice this week now. Once on my desk, once on my couch. I just want this semester to be over…

I went into game design school thinking it’d be a breeze, but they weren’t kidding when they said you had to do 15h of work a day…

TSKD 294

Chapter <-

Mario Party was kinda fun, but some of the 1v3 games appear maladjusted. I also wish I could play more than just minigames online so I wouldn’t only be playing with my irl friends.

On the bright side, the Hello Neighbor mod I had to make for school is almost at its initial gameplay milestone. Should just be fine tuning, iteration, and decoration from here on if everything goes well. I’ve made a good chunk of progress on my thesis too. At this rate, I’ll actually meet the milestone. Woo!

If, and I repeat, if everything continues to go well, I should be able to speed translations up again in about a week. Though, this also hinges on me not playing video games since an hour a day is about all I can spare… ahaha…

JM 61 Released

Chapter <-

I’ve got thesis class in exactly 6 minutes. The class is super relaxed, but I don’t really want to go anyway. I just want to sleep…

On the bright side, I have a Mario Party party scheduled for tomorrow, so there’s that.

I’ll try pumping the next TSKD chapter out tonight. I’m not sure if I’ll actually finish because I’ve no idea how long it is. I also might get distracted by friends, homework, and life. We’ll see.

JM 11 Released

Chapter <-

It feels kind of weird to be posting something on my lunch break… But here goes.

Today my team tried to come up with a name for the rhythm game we’re developing. Apparently dropping a bunch of creative people in a room isn’t actually too productive when it comes to naming things.