JM 343 Released

Chapter <-

I hate strict classes in video games. Another major issue in MMOs, besides the really shitty crafting, is that there are always a limited amount of classes, each of which has what is most likely a linear progression system that is very similar to every other class’ progression system.

I’m fine with my character being a “warrior,” but why is that the only class they have to have until they can become a paladin or a warlord or whatever?: I know it’s an older simplification, but even many of the things that MMOs are based off of have long moved past the concept of singular classes. The obsession that we have with them is absurd, especially since it is strictly not more difficult to make smaller classes that can be mixed and matched.

I don’t particularly mind if a smaller RPG experience only allows one of my characters to have a single class for lore reasons, or because each of my units is supposed to have a distinct purpose, but I absolutely fucking detest it in larger experiences meant to provide more replayability than a piece of trash like final fantasy.

JM 342 Released

Chapter <-

I’m surprised loop hero managed to keep me entertained for a whole six hours. Reminds me of those old flash games you used to find on newgrounds and other similar sites back when I was a kid.

And now I suddenly miss the good old days, where Alien Hominid was way more than enjoyable for me. I wish I could be less jaded. And that I didn’t work on games so my brain wouldn’t immediately jump to try and dissect them. And that I could, for once in my life, refrain from optimizing the fun out of everything.

Oh well. I guess this is why I need an MMO.

Speaking of, I finally managed to put together a draft of a skill-based crafting system I’ve been trying to come up with for a long-ass time. I absolutely abhor the crafting systems used in most games, wherein you just gather the required materials, click a few buttons, and call it a day. I think it’s fine to have shortcuts and allow that sort of behaviour for people who want to opt out, but crafting itself is just so underexplored – especially with how popular some of the games whose core loops could be adapted for it are.

JM 341 Released

Chapter <-

Significant part of the Chinese community is mad about the state of HT. I will be very happy if they buff her. She really doesn’t need one. My math is pointing to 525% attack DPS during her E with maxed talents. And that’s obviously ignoring the massive stat boost she gets when she presses the button.

I need more games to play. Send help. 2020 and 2021 have been empty as hell in terms of interesting releases.

Outside of the MMO realm, I think the only notable thing this year is going to be Subverse… And that one is not a game to be played for gameplay.

JM 339 Released

Chapter <-

This chapter’s title should really be something like “The Race-Agnostic Triple Alliance,” but I can’t help myself.

As for Genshin shit. HT good, but mostly scales for whales because of how much each level in her E matters. If you’re not going to crown and 90/90 her, she’s probably not worth getting. I can’t get my max hit with her to go above 850k. I need to level my Mona + raise her Q level and actually give my sucrose pieces with EM, instead of random junk for the purposes of proccing VV…

In non-genshin news, the LitRPG I’m planning on writing is coming along pretty nicely. I have a rough plot outline, and the first chapter has its first pass done. Probably going to hold off until I have like 20 before I start posting on Royal Road though. Or somewhere else. Not sure where yet.

JM 335 Released

Chapter <-

Been silent for a while because I’m planning on maybe churning out a LitRPG of my own. Started as a joke, but I’m having some fun with it. It’s a good way for me to vent a lot of my creative frustrations given the inability to make my own MMO. Yet. All I need is 500m in funding, give or take 50%, and a talented team of half a thousand staff members.

Maybe it’ll happen one day…

On another note, Staff of Homa is coming out in an hour. Best in slot for both Xiao and Hu Tao. Though that may not be the case for the former specifically if you have C6.